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(2017)
Sonic After the Sequel DX offers a moderate challenge, balancing accessibility with moments that require focus and adaptation.
Players usually describe the challenge in this game as coming from a few core areas:
Sonic After the Sequel DX may challenge beginners and players unfamiliar with similar games, but experienced players will usually find it manageable after learning its systems. Players who rated games like Amplitude, Rock Band, and Elite Beat Agents at a similar challenge level may find Sonic After the Sequel DX broadly comparable in difficulty.
Based on 17 ratings on Normal/Default difficulty, the average score is 6.0/10. Most players rated this game between 5 and 7.
Developer(s)
none listed
Publisher(s)
none listed
Genre(s)
none listed
Platform(s)
PC (Microsoft Windows)
Keywords
sonic fangame, fangame
Sonic After the Sequel DX is an enhanced re-release of Sonic After the Sequel developed by LakeFeperd that ports the Game from Multimedia Fusion Developer 2 to Clickteam Fusion 2.5, Tweaks the Game's Physics, Adds the Drop Dash from Sonic Mania, Hardware Render Support, and a third act to Dream Dance Zone. It also features a title screen that was redrawn from scratch as Lakefeperd had learned more about pixel art from his indie game project Spark the Electric Jester.
Users also rated
Players who rated Sonic After the Sequel DX also rated the games shown below, with Amplitude (6.0), Rock Band (6.0), and Elite Beat Agents (5.9) being most similar in difficulty!

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