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Full Release (2004)
Players rate Dragon Quest VIII: Journey of the Cursed King as broadly accessible — easy enough to enjoy casually, with some sections that ask for more focus.
Players describe the challenge in this game as coming mainly from a few specific areas:
Dragon Quest VIII: Journey of the Cursed King is suitable for a wide range of players. Newcomers may hit a few friction points, but should be able to progress with some persistence. Players who rated games like Muse Dash, PaRappa the Rapper, and The Witcher 3: Wild Hunt at a similar challenge level may find Dragon Quest VIII: Journey of the Cursed King broadly comparable in difficulty.
Based on 21 ratings on Normal/Default difficulty, the average score is 4.5/10. Most players rated this game between 3 and 6.
Developer(s)
LEVEL-5, Bird Studio, Square Enix Product Development Division 9, Armor Project
Publisher(s)
Square Enix
Genre(s)
Role-playing (RPG), Strategy, Adventure
Platform(s)
PlayStation 2
Keywords
non-player character, instant kill, jester, fan service, ancient curse, shopping, backtracking, treasure chest, plot twist, one-handed gameplay, monster capturing, damage over time, death, random encounter, royalty, potential love interest, original soundtrack release, fetch quests, e3 2005, political thriller, snake, timeskip, voice acting, multiple endings, flight, status effects, giant squid, blindness, minigames, moat, new protagonist in sequel, old-fashioned english, teenager, poisoning, character creation, amnesia, giant insects, coming of age, human, good vs evil, silent protagonist, sequel, battle screen, moral decisions, bow and arrow, melee, gambling, scripted events, british accent, optional boss, party system, escaping imprisonment, item combination, leveling up, sword & sorcery, pax prime 2014, side quests, sea monster, nameless protagonist, possession, horse, fast traveling, multiple protagonists, explosion, artificial intelligence, save point, grinding, sequel by a different developer, anime, secret identity, stat tracking, dialogue trees, active ability, turn-based rpg, gender exclusive equipment, multi-phase boss, mummy, circle pad pro support, tentacles, magic, greatest hits, flashback, power of friendship, alchemy, boss fight, turn-based, comic relief, retroactive achievements, overworld, creature compendium, turn-based combat, restoration, alternate costumes, day/night cycle, destructible environment
Dragon Quest VIII: Journey of the Cursed King is the eighth installment in the Dragon Quest series, developed by Level-5 and published by Square Enix for the PlayStation 2 video game console. It was also later released for the Nintendo 3DS in 2015. It is a traditional Japanese-style role-playing game with random enemy encounters, simple turn-based combat mechanics, and management of a party consisting of four characters, each belonging to a clearly defined class. Unlike its predecessors in the series and most Japanese RPGs in general, the game features a continuous world with fairly vast landscapes and integrated towns and dungeons, as opposed to world map traveling and locations represented by icons. The game features full camera rotation and optional first-person view. Like in the previous Dragon Quest games, many objects can be interacted with; for example, barrels can be physically lifted, carried, and broken, to reveal items hidden within.
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Players who rated Dragon Quest VIII: Journey of the Cursed King also rated the games shown below, with Muse Dash (4.5), PaRappa the Rapper (4.6), and The Witcher 3: Wild Hunt (4.6) being most similar in difficulty!
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