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Full Release (1996)
Salamander 2 is considered a hard game that demands strong execution, attention, and consistency.
Players often find this game difficult because of several demanding mechanics:
Salamander 2 is likely to be difficult for many players, especially beginners or those unfamiliar with the genre. Players with prior experience in similar games will usually have an easier time adapting. Players who rated games like Dark Souls III, Hollow Knight, and Osu! at a similar challenge level may find Salamander 2 broadly comparable in difficulty.
Based on 13 ratings on Normal/Default difficulty, the average score is 8.0/10. Most players rated this game between 7 and 9.
Developer(s)
none listed
Publisher(s)
none listed
Genre(s)
Shooter, Arcade
Platform(s)
Sega Saturn, PlayStation, Arcade
Keywords
shoot 'em up, shared screen, shmup, retro
Like the original Salamander, and as opposed to the Life Force releases, Salamander 2 abandons the selection-bar based power-up system, in favor for a simplified system that focuses on powering weapons up based on specific icons. For example, the player cannot increase his ship speed until a speed icon is picked up; additional speed icons further increase the ship velocity. Several weapons, when additionally upgraded, turn into a 'super' weapon for approximately ten seconds. If the player has the ripple laser, and then gets another icon for it, the player will receive the high-powered Buster ripple for a short period of time. Options have been slightly changed with the arrival of 'option seeds', which are small options that orbit the ship firing only the basic initial shot. Two option seeds can combine into one full option. Moreover, options can also be sacrificed to utilize a short-term homing beam weapon. Several enemy bosses typical to Gradius games return, including the Brain Golem (the first level boss) and the Tetran (the second level boss). There are a total of six levels. Since the game is similar to its prequel, Salamander 2 does not use the Revival Start feature from Gradius (which pushes the player back to a pre-determined checkpoint if a life is lost), many people consider this title to be easier than other titles in the Gradius series due to this. Once the game has been completed, it starts its second-loop at a much higher difficulty. The music is also changed to remixed versions of Salamander's music in some stages. The first player's ship is called Vic Viper while the second player's ship is Super Cobra.
Users also rated
Players who rated Salamander 2 also rated the games shown below, with Dark Souls III (8.0), Hollow Knight (8.1), and Osu! (7.9) being most similar in difficulty!

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