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Full Release (1997)
There are not enough votes to make a meaningful summary of Crash Bandicoot 2: Cortex Strikes Back's difficulty, but early votes so far suggest this game is accessible.
Developer(s)
Naughty Dog
Publisher(s)
Universal Interactive Studios, Sony Computer Entertainment
Genre(s)
Platform, Adventure
Platform(s)
PlayStation 3, PlayStation Portable, PlayStation, Android
Keywords
bees, instant kill, treasure chest, cameo appearance, e3 1997, death, bonus stage, fake game over screen, promo vhs, real-time combat, fandub - brazilian portuguese, backwards compatibility, playstation tv support, single-player only, doctor, playstation plus, voice acting, multiple endings, flight, violent plants, running towards the screen, anthropomorphism, working for the enemy, silent protagonist, sequel, moving platforms, psone classics, animal antagonist, mad scientist, bandicoot, male protagonist, titular antagonist, speedrun, psvita, teleportation, polygonal 3d, collectibles, protagonist's name in the title, snow, fan translation - portuguese, greatest hits, boss fight, digital distribution, ice stage, playstation underground, playstation network, level selection, mascot, trilogy, over 100% completion
Crash Bandicoot 2: Cortex Strikes Back is the second game in the Crash Bandicoot series, and the sequel to the original game. The gameplay is largely similar to that of the original, as players make their way through a limited environment whilst breaking crates that contains bonuses. The goal of the game is to gather 25 crystals for Crash's nemesis, Doctor Neo Cortex. The crystals are scattered between 25 different levels accessible via Warp Rooms, which are hub areas of the game. A level is cleared by collecting its respective crystal and reaching the end of its path, which returns Crash to the Warp Room.
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