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Full Release (2013)
Difficulty Summary
Players rate Cataclysm: Dark Days Ahead as hard overall, with regular moments that require persistence and repeated attempts.
Why Players Find It Difficult
Players often find this game difficult because of several demanding mechanics:
Who Will Find It Difficult
Cataclysm: Dark Days Ahead is likely to be difficult for many players, especially beginners or those unfamiliar with the genre. Players with prior experience in similar games will usually have an easier time adapting. Players who rated games like Noita, Sekiro: Shadows Die Twice, and Cuphead at a similar challenge level may find Cataclysm: Dark Days Ahead broadly comparable in difficulty.
Based on 11 ratings on Normal/Default difficulty, the average score is 8.5/10. Most players rated this game between 7 and 10.
Developer(s)
none listed
Publisher(s)
none listed
Genre(s)
Role-playing (RPG), Simulator, Adventure, Indie
Platform(s)
PC (Microsoft Windows), Linux, Web browser, Mac
Keywords
death, original soundtrack release, zombies, unreliable narrator, countdown timer, secret area, puzzle platformer, realism, crafting, pixel art, post-apocalyptic, roguelike, speedrun, time limit, ascii, collectibles, instant replay, leaderboard, deliberately retro, freeware
About Cataclysm: Dark Days Ahead
Cataclysm: Dark Days Ahead (aka Cataclysm DDA or CataDDA) is an open source survival horror roguelike set in a post-apocalyptic and fictional New England. Unlike most roguelikes, it has no goal: the player is free to explore the procedurally generated map, clear areas of monsters, work with NPCs, and build shelters and vehicles. The gameplay is mainly based on day-to-day survival, and the game tracks parameters like hunger, thirst, morale, illness and temperature which the player must manage to stay alive. Like most roguelikes Cataclysm: DDA follows turn based gameplay. The world has support for seasons and dynamic weather conditions and the season lengths can be modified during world generation. A typical world has cities, towns, rivers, forests, bridges and other landmarks. Cities and towns generally have all the common establishments generally found in real world such as houses, departmental stores, malls, parking lots, swimming pools, hospitals, malls, etc. Exotic locations such as Science Labs, Military installations, missile silos can be found in remote places throughout the whole world. Latest versions have support for experimental 3-D buildings.
Users also rated
Players who rated Cataclysm: Dark Days Ahead also rated the games shown below, with Noita (8.7), Sekiro: Shadows Die Twice (8.7), and Cuphead (8.4) being most similar in difficulty!
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