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Full Release (2016)
There are not enough votes to make a meaningful summary of XCOM 2's difficulty, but early votes so far suggest this game is challenging.
Developer(s)
Firaxis Games
Publisher(s)
2K Games, Feral Interactive
Genre(s)
Role-playing (RPG), Simulator, Strategy, Turn-based strategy (TBS), Tactical
Platform(s)
PC (Microsoft Windows), PlayStation 4, Xbox One, Linux, Mac, Nintendo Switch
Keywords
fake in-game advertising, motion blur, one-handed gameplay, cover system, alien languages, terrorists, robots, jellyfish, chessboard, procedural generation, steam workshop, xcom, liberation, the game awards - best strategy game - nominee, easter egg, ufo, white noise, base management, self-referential humor, tooltips, customizable characters, voice acting, status effects, invented language, resistance, friendly fire, shielded enemies, splash damage, e3 2015, poisoning, character creation, the game awards - nominee, color separation, silent protagonist, sequel, point of no return, infinite spawn, melee, difficulty level, scripted events, scientist, british accent, foreshadowing, pop culture reference, the game awards 2016, steam, auto-saving, regenerating health, breaking through windows, grapple, xbox one x enhanced, propaganda, mod support, aliens, bloody, quickloading, bink video, quicksaving, soccer, soldier, fake glitch, explosion, teleportation, mind control, football, stat tracking, upgradeable weapons, playing cards, polygonal 3d, in-engine cinematic, humble bundle, disorientation, snow, faceless protagonist, portals, flashback, bird, guitar playing, corpse, hacking, digital distribution, shark, arcade cabinet, vending machine interaction, platform exclusive, destructible environment
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
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