
Full Release (2010)
Set in the realm of brutal Greek mythology, God of War III is a single-player game that allows players to take on the climatic role of the ex-Spartan warrior, Kratos, as he scales through the intimidating heights of Mt. Olympus and the dark depths of Hell to seek revenge on those who have betrayed him. Armed with double-chained blades, and an array of new weapons and magic for this iteration of the trilogy, Kratos must take on mythology's darkest creatures while solving intricate puzzles throughout his merciless quest to destroy Olympus. Utilizing a new game engine built from the ground up and state-of-the-art visual technologies, the development team behind God of War III has made standard-setting strides in giving players the realistic feel of actually being on the battlegrounds. With texture resolutions quadrupling since God of War II on PlayStation 2 computer entertainment system, God of War III, in its debut on the PS3 system, will feature fluid, life-like characters, as well as dynamic lighting effects, a robust weapon system, and world-changing scenarios that will truly bring unmistakable realism to Kratos' fateful quest. Players will have a chance to join battles on a grand scale that is four times larger than its predecessor.
Developer(s)
SCE Santa Monica Studio
Publisher(s)
Sony Computer Entertainment
Genre(s)
Hack and slash/Beat 'em up, Adventure
Platform(s)
PlayStation 3
Keywords(s)
one-man army, instant kill, bangsian fantasy, unlockables, fire manipulation, nudity, tokyo game show 2009, finishing move, spike video game awards 2009, death, sixaxis support, mythology, tragic hero, extreme violence, fury, cross culture language skills, special attacks, sociopathy, easy mode, real-time combat, petrification, fixed camera, original soundtrack release, wilhelm scream, inner-thoughts world, single-player only, dark past, action-adventure, pax 2009, playstation trophies, monologue, voice acting, revenge, in-game moves list, gore system, unskippable cutscene, banshee, off-camera death, rpg elements, 60 fps on consoles, minotaurs, shielded enemies, block puzzle, unskippable intro movies, reversible cover art, white magic, human, censored version, crowd control, heroic sacrifice, anti-hero, sequel, second person perspective, bow and arrow, melee, falling sequence, darkness, scripted events, full motion video, particle system, steam, bad parents, quick time event, undead, sword & sorcery, murder, gliding, photo mode, e3 2009, post-credits plot twist, male protagonist, climbing, swimming, gods, e3 2008, bloody, divine punishment, mercenary, skill points in game, horse, linear gameplay, sibling rivalry, gamescom 2009, achievements, villain, suicide, maze, explosion, cutscene pause, been here before, health from romance, counter system, stat tracking, upgradeable weapons, playstation home tie-in, polygonal 3d, collectibles, aggressive door-opening, unlockable difficulty level, escort mission, sexual themes, magic, portals, greatest hits, religion, pack-in game, pre-order exclusive, boss fight, rat, giants, centaurs, context sensitive, alternate costumes, on disc dlc, superpowers, platform exclusive, trilogy, greek mythology, strategic dismemberment, interactive achievement awards 2011
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