
Full Release (2005)
Resident Evil 4 is the sixth installment of the Resident Evil series praised as a revolution from the core games. It was the first title to implement a third-person view rather than the original fixed camera angles its predecessors had. Its mechanics have been completely revamped to incorporate fast-paced gunplay, quick controls and shoot-outs involving massive crowds of enemies in more open areas. The brand-new AI system and open environments allow enemies to work together to capture and corner Leon. Enemies are now humans, which allows them to climb up ladders, open doors, and use weapons throughout the game. Resident Evil 4 had one of the most tormented developments in any game, four proposed versions of the game were discarded by the developers before the finished product was released.
Developer(s)
Capcom Production Studio 4
Publisher(s)
Capcom
Genre(s)
Shooter, Adventure
Platform(s)
Nintendo GameCube
Keywords(s)
over the shoulder, instant kill, fan service, profanity, backtracking, hostages, dog, cover system, mutants, black market, male antagonist, animal cruelty, real-time combat, monsters, zombies, survival horror, action-adventure, tank controls, animation canceling, 60 fps on consoles, minigames, game with chapters, evil organization, running towards the screen, a.i. companion, book adaptation, gameplay twist, femme fatale, traps, censored version, interactive environments, quick time event, countdown timer, breaking through windows, innocent people die, quick-time events, behind the waterfall, bloody, mercenary, time limit, achievements, maze, been here before, ambient music, isolation, banter during gameplay, sequel is in a different genre, aggressive door-opening, retail games with steam activation, surprising character switches, escort mission, catapult, alternate costumes, dynamic difficulty, wrestling moves in non-wrestling games, destructible environment
0
Wishlists
0
Favourites